feat: Add decision-mapping skill

Adds a new engineering skill that turns loose ideas with many
interdependent open decisions into a sequenced DAG of one-session
investigation tickets, driving them to resolution one at a time.
Sits at the front of the pipeline, before /to-prd.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Matt Pocock 2026-06-15 13:30:21 +01:00
parent ffb2fa6623
commit ab7196a158
4 changed files with 106 additions and 0 deletions

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@ -165,6 +165,7 @@ Skills I use daily for code work.
- **[tdd](./skills/engineering/tdd/SKILL.md)** — Test-driven development with a red-green-refactor loop. Builds features or fixes bugs one vertical slice at a time.
- **[domain-modeling](./skills/engineering/domain-modeling/SKILL.md)** — Actively build and sharpen a project's domain model — challenge terms against the glossary, stress-test with edge-case scenarios, and update `CONTEXT.md` and ADRs inline.
- **[codebase-design](./skills/engineering/codebase-design/SKILL.md)** — Shared discipline and vocabulary for designing deep modules: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface.
- **[decision-mapping](./skills/engineering/decision-mapping/SKILL.md)** — Turn a loose idea into a sequenced map of one-session investigation tickets, then drive them to resolution one at a time.
### Productivity