QA follow-up: the Fog of war section was teaching both concepts, which muddies the leading word — fog should point only *toward* the destination. Now Fog of war teaches only the not-yet-specified bucket (with the two-way fog-or-ticket sharpness test restored), and a new Out of scope section owns the scope axis: beyond the destination, closed not graduating, kept out of Decisions so far. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
1.3 KiB
| mattpocock-skills |
|---|
| minor |
Give wayfinder a first-class notion of out of scope, separate from fog.
Fog and out-of-scope were conflated under one ## Fog map section, gated by different things: fog by knowledge (can't specify it yet — in scope, unripe, graduates as the frontier advances), out-of-scope by scope (beyond the destination — never graduates). Cramming both under "Fog" made out-of-scope work read as takeable frontier (an unblocked, unclaimed item is indistinguishable from a live ticket).
Now the map body has two plainly-named sections — ## Not yet specified and ## Out of scope — and the skill's prose splits to match: the Fog of war section teaches only the not-yet-specified bucket and keeps the two-way fog-or-ticket sharpness test, while a new Out of scope section owns the scope axis (beyond the destination, closed not graduating, returns only as a fresh effort if the destination is redrawn). Charting and working-the-map now rule a beyond-destination ticket out of scope — close it, one line in Out of scope — rather than leaving it on the frontier or logging it in Decisions so far.
The fog of war leading word is retained: it names the concept and drives the graduate-the-fog behavior in the prose; only the human-facing map headings go to plain language.