skills/skills/engineering/tdd/deep-modules.md
Matt Pocock 62f43a1817 Add new skills for TDD, issue management, PRD creation, and productivity tools
- Introduced TDD skills including deep modules, interface design, mocking, refactoring, and testing guidelines.
- Added skills for breaking plans into GitHub issues and creating PRDs from conversation context.
- Implemented productivity skills for scaffolding exercises, setting up pre-commit hooks, and managing notes in Obsidian.
- Created a caveman communication mode for concise technical responses and a grilling technique for thorough plan discussions.
- Developed a skill for writing new agent skills with structured templates and guidelines.
- Included git guardrails to prevent dangerous git commands and a migration guide for using @total-typescript/shoehorn in tests.
2026-04-28 09:42:34 +01:00

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# Deep Modules
From "A Philosophy of Software Design":
**Deep module** = small interface + lots of implementation
```
┌─────────────────────┐
│ Small Interface │ ← Few methods, simple params
├─────────────────────┤
│ │
│ │
│ Deep Implementation│ ← Complex logic hidden
│ │
│ │
└─────────────────────┘
```
**Shallow module** = large interface + little implementation (avoid)
```
┌─────────────────────────────────┐
│ Large Interface │ ← Many methods, complex params
├─────────────────────────────────┤
│ Thin Implementation │ ← Just passes through
└─────────────────────────────────┘
```
When designing interfaces, ask:
- Can I reduce the number of methods?
- Can I simplify the parameters?
- Can I hide more complexity inside?