Not "implement directly" — the point is the journey fits one session and doesn't justify a map. Stop and ask the user how to proceed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
823 B
| mattpocock-skills |
|---|
| patch |
Restore wayfinder's early exit when the frontier grilling turns up no fog.
The skill used to have a Skipping The Decision Map section: if the opening grilling surfaced no fog of war, there was no map to build, so it offered to skip straight to implementing. That clause was demoted to a parenthetical inside the Handoff section, then deleted as collateral when Handoff was removed — never an intentional cut.
It's back, co-located in Chart the map step 2 (Map the frontier), where the fog/no-fog outcome is actually determined: if breadth-first grilling surfaces no fog — the journey is small enough for one session — there's no map to justify, so stop and ask the user how they'd like to proceed. The ask, rather than an auto-skip, is preserved from the original.