Not "implement directly" — the point is the journey fits one session and doesn't justify a map. Stop and ask the user how to proceed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
9 lines
823 B
Markdown
9 lines
823 B
Markdown
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"mattpocock-skills": patch
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Restore **`wayfinder`**'s early exit when the frontier grilling turns up no fog.
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The skill used to have a **Skipping The Decision Map** section: if the opening grilling surfaced no fog of war, there was no map to build, so it offered to skip straight to implementing. That clause was demoted to a parenthetical inside the Handoff section, then deleted as collateral when Handoff was removed — never an intentional cut.
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It's back, co-located in **Chart the map** step 2 (Map the frontier), where the fog/no-fog outcome is actually determined: if breadth-first grilling surfaces no fog — the journey is small enough for one session — there's no map to justify, so stop and ask the user how they'd like to proceed. The ask, rather than an auto-skip, is preserved from the original.
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